Get-Hip/GetHip/NextUpViewController.swift
2016-03-15 11:17:32 -04:00

49 lines
1.4 KiB
Swift

//
// NextUpViewController.swift
// GetHip
//
// Created by Okechi on 3/14/16.
// Copyright (c) 2016 Kroleo. All rights reserved.
//
import UIKit
class NextUpViewController: UIViewController {
var party: PartyServiceManager!
var usr: [UserParseData] = []
var frnds: [FriendData] = []
var requestData: [FriendData] = []
@IBOutlet weak var userImages: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
self.userImages.layer.cornerRadius = self.userImages.frame.size.width/2
self.userImages.clipsToBounds = true
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func setData(prty:PartyServiceManager, user: [UserParseData], friends: [FriendData], request: [FriendData]){
self.party = prty
self.usr = user
self.frnds = friends
self.requestData = request
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}