92 lines
3.1 KiB
Swift

// The MIT License (MIT)
//
// Copyright (c) 2015 Joakim Gyllström
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
import UIKit
import Photos
/**
The photo cell.
*/
final class PhotoCell: UICollectionViewCell {
@IBOutlet weak var imageView: UIImageView!
@IBOutlet weak var selectionOverlayView: UIView!
@IBOutlet weak var selectionView: SelectionView!
weak var asset: PHAsset?
var settings: BSImagePickerSettings {
get {
return selectionView.settings
}
set {
selectionView.settings = newValue
}
}
var selectionString: String {
get {
return selectionView.selectionString
}
set {
selectionView.selectionString = newValue
}
}
override var selected: Bool {
get {
return super.selected
}
set {
let hasChanged = selected != newValue
super.selected = newValue
if UIView.areAnimationsEnabled() && hasChanged {
UIView.animateWithDuration(NSTimeInterval(0.1), animations: { () -> Void in
// Set alpha for views
self.updateAlpha(newValue)
// Scale all views down a little
self.transform = CGAffineTransformMakeScale(0.95, 0.95)
}) { (finished: Bool) -> Void in
UIView.animateWithDuration(NSTimeInterval(0.1), animations: { () -> Void in
// And then scale them back upp again to give a bounce effect
self.transform = CGAffineTransformMakeScale(1.0, 1.0)
}, completion: nil)
}
} else {
updateAlpha(newValue)
}
}
}
private func updateAlpha(selected: Bool) {
if selected == true {
self.selectionView.alpha = 1.0
self.selectionOverlayView.alpha = 0.3
} else {
self.selectionView.alpha = 0.0
self.selectionOverlayView.alpha = 0.0
}
}
}