// The MIT License (MIT) // // Copyright (c) 2015 Joakim Gyllström // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. import UIKit import Photos /** The photo cell. */ final class PhotoCell: UICollectionViewCell { @IBOutlet weak var imageView: UIImageView! @IBOutlet weak var selectionOverlayView: UIView! @IBOutlet weak var selectionView: SelectionView! weak var asset: PHAsset? var settings: BSImagePickerSettings { get { return selectionView.settings } set { selectionView.settings = newValue } } var selectionString: String { get { return selectionView.selectionString } set { selectionView.selectionString = newValue } } override var selected: Bool { get { return super.selected } set { let hasChanged = selected != newValue super.selected = newValue if UIView.areAnimationsEnabled() && hasChanged { UIView.animateWithDuration(NSTimeInterval(0.1), animations: { () -> Void in // Set alpha for views self.updateAlpha(newValue) // Scale all views down a little self.transform = CGAffineTransformMakeScale(0.95, 0.95) }) { (finished: Bool) -> Void in UIView.animateWithDuration(NSTimeInterval(0.1), animations: { () -> Void in // And then scale them back upp again to give a bounce effect self.transform = CGAffineTransformMakeScale(1.0, 1.0) }, completion: nil) } } else { updateAlpha(newValue) } } } private func updateAlpha(selected: Bool) { if selected == true { self.selectionView.alpha = 1.0 self.selectionOverlayView.alpha = 0.3 } else { self.selectionView.alpha = 0.0 self.selectionOverlayView.alpha = 0.0 } } }