diff --git a/Vendoo/NotificationTableViewCell.swift b/Vendoo/NotificationTableViewCell.swift new file mode 100644 index 0000000..05e6389 --- /dev/null +++ b/Vendoo/NotificationTableViewCell.swift @@ -0,0 +1,24 @@ +// +// NotificationTableViewCell.swift +// Vendoo +// +// Created by Okechi Onyeje on 11/2/16. +// Copyright © 2016 Okechi Onyeje. All rights reserved. +// + +import UIKit + +class NotificationTableViewCell: UITableViewCell { + + override func awakeFromNib() { + super.awakeFromNib() + // Initialization code + } + + override func setSelected(selected: Bool, animated: Bool) { + super.setSelected(selected, animated: animated) + + // Configure the view for the selected state + } + +} diff --git a/Vendoo/NotificationsViewController.swift b/Vendoo/NotificationsViewController.swift new file mode 100644 index 0000000..3dbecdb --- /dev/null +++ b/Vendoo/NotificationsViewController.swift @@ -0,0 +1,35 @@ +// +// NotificationsViewController.swift +// Vendoo +// +// Created by Okechi Onyeje on 11/2/16. +// Copyright © 2016 Okechi Onyeje. All rights reserved. +// + +import UIKit + +class NotificationsViewController: UIViewController { + + override func viewDidLoad() { + super.viewDidLoad() + + // Do any additional setup after loading the view. + } + + override func didReceiveMemoryWarning() { + super.didReceiveMemoryWarning() + // Dispose of any resources that can be recreated. + } + + + /* + // MARK: - Navigation + + // In a storyboard-based application, you will often want to do a little preparation before navigation + override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) { + // Get the new view controller using segue.destinationViewController. + // Pass the selected object to the new view controller. + } + */ + +}