Get-Hip/GetHip/JoiningPartyViewController.swift

74 lines
1.9 KiB
Swift

//
// JoiningPartyViewController.swift
// GetHip
//
// Created by Okechi on 3/2/16.
// Copyright (c) 2016 Kroleo. All rights reserved.
//
import UIKit
import MultipeerConnectivity
class JoiningPartyViewController: UIViewController ,PartyServiceManagerDelegate{
var friends = []
var request = []
var user: [UserParseData]!
var party: PartyServiceManager!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.party.delegate = self
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func setData(frnds:[FriendData], requst: [FriendData], party: PartyServiceManager, user: [UserParseData]){
self.friends = frnds
self.request = requst
self.party = party
self.user = user
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}
extension JoiningPartyViewController: PartyServiceManagerDelegate {
func foundPeer() {
}
func lostPeer() {
}
func invitationWasRecieved(peerID: MCPeerID, invitationHandler: ((Bool, MCSession!) -> Void)!) {
}
func connectedWithPeer(peerID: MCPeerID) {
println("mark 2")
var dictionary: [String: String] = ["sender": self.party.myPeerID.displayName, "instruction": "joined_party"]
self.party.sendInstruction(dictionary, toPeer: peerID)
}
func didRecieveInstruction(dictionary: Dictionary<String, AnyObject>){
}
}