// // PendingRequestViewController.swift // GetHip // // Created by Okechi on 1/29/16. // Copyright (c) 2016 Kroleo. All rights reserved. // import UIKit class PendingRequestViewController: UITableViewController { @IBOutlet var table:UITableView! var requests = [] override func viewDidLoad() { super.viewDidLoad() self.title = "Friend Requests" self.table.dataSource = self self.table.delegate = self // Uncomment the following line to preserve selection between presentations // self.clearsSelectionOnViewWillAppear = false // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem() } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } func setData(data: [FriendData]){ self.requests = data } // MARK: - Table view data source override func numberOfSectionsInTableView(tableView: UITableView) -> Int { // #warning Potentially incomplete method implementation. // Return the number of sections. return 1 } override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int { // #warning Incomplete method implementation. // Return the number of rows in the section. return self.requests.count } override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell { let pending = self.requests[indexPath.row] as? FriendData let cell = self.table.dequeueReusableCellWithIdentifier("PendingCell", forIndexPath: indexPath) as? PendingFriendCell //sets display name of friend (print for debugging purposes) cell!.friendName.text = pending!.displayName //println(friend!.displayName) //sets profile image of current cell //checks if friend user has a profile image or not if pending?.profileImg == nil { cell!.proImg.backgroundColor = UIColor.grayColor() } else{ } //rounds uiimage and configures UIImageView //cell!.proImage.layer.borderWidth = 3.0 //cell!.proImage.clipsToBounds = true cell!.proImg.layer.cornerRadius = cell!.proImg.frame.size.width/2 //cell!.proImage.layer.borderColor = UIColor.whiteColor().CGColor //cell!.proImage.layer.masksToBounds = true return cell! } /* // Override to support conditional editing of the table view. override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool { // Return NO if you do not want the specified item to be editable. return true } */ /* // Override to support editing the table view. override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) { if editingStyle == .Delete { // Delete the row from the data source tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade) } else if editingStyle == .Insert { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) { } */ /* // Override to support conditional rearranging of the table view. override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool { // Return NO if you do not want the item to be re-orderable. return true } */ /* // MARK: - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) { // Get the new view controller using [segue destinationViewController]. // Pass the selected object to the new view controller. } */ }