// // InviteFriendsView.swift // GetHip // // Created by Okechi on 1/22/16. // Copyright (c) 2016 Kroleo. All rights reserved. // import UIKit import MultipeerConnectivity class InviteFriendsViewControler: UITableViewController{ var usr: [UserParseData] = [] var frnds: [FriendData] = [] let partyService = PartyServiceManager() @IBAction func cancelInvites(sender: UIBarButtonItem) { self.parentViewController?.dismissViewControllerAnimated(true, completion: nil) } func setData(usrDat: [UserParseData], frndData: [FriendData]){ self.usr = usrDat self.frnds = frndData //self.partyService.setData(self.usr[0].displayName) } override func viewDidLoad() { super.viewDidLoad() // Uncomment the following line to preserve selection between presentations // self.clearsSelectionOnViewWillAppear = false // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem() } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } // MARK: - Table view data source override func numberOfSectionsInTableView(tableView: UITableView) -> Int { // #warning Potentially incomplete method implementation. // Return the number of sections. return 0 } override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int { // #warning Incomplete method implementation. // Return the number of rows in the section. return 0 } override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell { let cell = tableView.dequeueReusableCellWithIdentifier("InviteCell", forIndexPath: indexPath) as! InviteFriendCell // Configure the cell... return cell } /* // Override to support conditional editing of the table view. override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool { // Return NO if you do not want the specified item to be editable. return true } */ /* // Override to support editing the table view. override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) { if editingStyle == .Delete { // Delete the row from the data source tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade) } else if editingStyle == .Insert { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) { } */ /* // Override to support conditional rearranging of the table view. override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool { // Return NO if you do not want the item to be re-orderable. return true } */ /* // MARK: - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) { // Get the new view controller using [segue destinationViewController]. // Pass the selected object to the new view controller. } */ } //extensions for connecting and inviting peers