// // CurrentlyPlayingViewController.swift // GetHip // // Created by Okechi on 2/10/16. // Copyright (c) 2016 Kroleo. All rights reserved. // import UIKit class CurrentlyPlayingViewController: UIViewController { var party: PartyServiceManager! override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view. } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } func setData(prty: PartyServiceManager){ self.party = prty } /* // MARK: - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) { // Get the new view controller using segue.destinationViewController. // Pass the selected object to the new view controller. } */ }